Join my Educational Games Contact List
I send out an email newsletter periodically that keeps you abreast of my new conferences, workshops, games, design tools, videos, articles, etc. (No more than 3 announcements a year will be sent from me; I hate overwriting!) Many of you have already joined this list at our countless workshops together over the years.
TO SUBSCRIBE: Email joebiszeducationalgames+subscribe@googlegroups.com from the email address that wishes to subscribe. If you are already subscribed, you can add a different email in this fashion, then remove your old one (see below).
TO UNSUBSCRIBE: Email joebiszeducationalgames+unsubscribe@googlegroups.com. Then you will get an email from Google asking you to confirm by replying; just send a blank reply, and you’re unsubscribed from the email you used.
Contact Me
Joe Bisz, PhD, is a national professional development speaker and consultant, educational games designer, creative writer, and a Full Professor of English at the City University of New York (CUNY). His book The Educator’s Guide to Designing Games and Creative Active-learning Exercises: The Allure of Play was published by Teachers College Press at Columbia University. He co-founded the professional development group The CUNY Games Network (cunygames.org), delivered over 150 presentations outside his college, and was awarded 16 grants. Joe has spoken to many educators and managers who desire high-impact pedagogies and technologies: game-based learning is the best tool he’s found for this mission.
Please contact me at this email:
FOR CONSULTING:
For business consulting offerings, I work with Joe DeSimone, whose bio is below. You can write either me or him at his email (thedesimone AT gmail.com).
Joe DeSimone is a game designer, organizational development and strategy consultant, and the Managing Editor of Scrivened Games Ltd. His academic work centered on alternative methodologies of training and leadership development, and he has been applying his work in the field since 2013. In addition, he is the Program Director of Serious Games at Brooklyn Game Lab, where he develops training models based around consumer available games for corporate clients. Everything he has seen and done on both sides of his professional life has led to one conclusion: games are more than fun and more than tools; they are the key to understanding and solving countless problems in the professional world.